Showing posts with label khans of tarkir. Show all posts
Showing posts with label khans of tarkir. Show all posts

Thursday, November 20, 2014

what kind of planeswalker would you be?





    Ever wonder what it would be like to possess the power and mind of a planeswalker? I admit that often times I do when I play my favorite tabletop game Magic: the gathering, there are often time I think about it when I'm not playing the game.

   Now just imagine, creatures, mountain, forest, swamp, island, and plains at your disposal to fight off anything that is a threat. The goblins can be your servant to do whatever you ask them to do because they don't know anything better than to serve their masters.

  Just because you are a planeswalker doesn't mean you have to dress like them. You have your normal attire, unless otherwise you want differently. What you wear won’t help with what type of powers you would have as a planeswalker, although surkhan's clothes looks pretty darn intimidating.

Now that you are a planeswalker with its powers, what would you choose to do? Having all the color pie as your powers might be too powerful for you to handle unless you are a elder dragon like nicol bolas. For me I think I would have to go with the power of blue, white, and red, only because I like to control and burn things. Not in real life of course, although burning stuff can be fun. 


 
  Here are the reason why I chose the colors I picked. Let's start with the blue. Blue can help me when if I have argument with my wife I can just use the cancel spell to stop the argument like it never happened. If there's someplace you rather be at than the place where you are at can work good with the clone spell, you can clone yourself and let the clone do whatever it is you don't want to do and do what you really wanted to do. Such as playing the one game at the arcade you want to play or go play magic at your local game shop.  Blue has a lot of flying creatures also, so if you want to rescue a cat from a tree or fly away from people, that would be a good use.



  White has some really cool spells to use. Such as if there's someone you don't like or someone is messing with your family or love one you can exile them. It's really quite simple thing to do as long as you are on a plains and the sun is shining. It don't matter where they get exiled to just as long as they are not bothering you or anyone else anymore.

Then there's finally the red color. The color known for burns, flying dragons, and let's not forget lightning. It would be great to be able to cast lightning on something, like if you want to start a Bon fire or some sort, then boom lightning struck and you got fire. The only real problem with lightning is that it be quite loud when it strikes, so be sure those ears are covered up when the spell is being in use. As for the dragons, they can be your pet and you can use them them to scare off people. Just don't try and take them to the park to play fetch, they might try to eat the other pets more than want to play with you.

What type of planeswalker would you be?

Thanks for reading my blog.

Wednesday, October 15, 2014

CONTINUING TO MARDU PART DEUX




        I went through all my standard cards and picked out what would be a best fit for the mardu deck. I figure (also help from a friend) control would be a good addition to the mardu deck. Of course I probably picked out like over 100 (seems like) cards I thought would help fit into the deck but I cant be having a 160 card deck around.

I went through my theros block to search for cards fitting in with the mardu colors.  Surprisingly to me I have more white cards than anything else. Which shouldn’t be too surprising because white is pretty good with removal/control. I will give you a list of cards I thought might be fitting for the deck and I will post it on the tappedout.com page where my deck is in the maybe board. In person I will experiment with the newly picked out cards into the deck before messing around with it online (it’s also a pain to be moving and typing new cards in).

Game day is in less than three days. I have not the slightest idea of what to bring (if I am even going) deck wise to the event. The list of cards below are listed as how many I actually have not how many will go into the deck, because some cards can be one to many of and screw up the game because I wouldn’t be able to draw what I needed in order to stay alive.

Leave comments of your thoughts of what you would do to make this deck work?

Thanks for reading my blog!

DECK FROM TAPPEDOUT.COM



FROM THEROS

1x spear of heliod
2x vanquish the foul
4x ray of dissolution
4x gods willing
4x Battlewise valor
4x Scholar of Athreos
2x dauntless onslaught
2x sip of hemlock
4x opaline unicorn
4x spark jolt
4x Akroan hoplite

FROM BORN OF THE GODS

2x fated retribution
3x dawn to dusk
4x excoriate
1x archetype of courage
3x eidolon of countless battles
2x hero of iroas
4x oreskos sun guide
4x revoke existence
4x hold at bay
2x acolyte’s reward
3x nyxborn shieldmate
4x grisly transformation
4x necrobite
4x claim of erebos

FROM JOURNEY INTO NYX

4x oppressive rays
3x eidolon of rhetoric
4x reprisal
3x banishing light
4x magma spray
2x harness by force

Monday, October 13, 2014

CONTINUING TO MARDU


So I took it upon myself (since I got no help from anyone) to make a complete the mardu limited deck into a 60 card standard deck with the rest of the khans of tarkir cards. Took only a very few cards out but adding quite a few in since it needs enough to make it a 60 card deck.

I tested it out a few time and it seems like I have one problem with the deck so far, mana. I have 26 of them in there, maybe it’s 2 to many, but if I take two away then I’m going to need to add two more spells (meaning creatures and other permanents) to keep it at the 60 card count. I could get rid of one duel land and the lands I have in the deck already would make up for it, or maybe not.

I’m considering maybe moving away from the idea of keeping it as a khans only deck and add in cards from the theros block. I feel like a lot of card in the theros block could fit very well with the khans cards, maybe changing the whole deck entirely into making it around the surkhan, the dragon speaker Planeswalker card. I believe I do have a lot of dragon cards that are still standard I can use for it. But reality is I want to keep it a mardu deck.

Game day is coming up next weekend on the 19th of October. I would really like to make this deck as good as possible to get a higher win than I got from the last game day I did placing 5th out of 16 players, or maybe I can go with my other sliver deck that is standard to the event. Who knows what I will decide when the day comes.  I really want this mardu deck to work for me and I like the new clans and wedges to mess around with. Here’s my 60 card mardu deck, click here to see for yourself and test it out to see what you think could be a good addition to the deck. Any suggestions and advice is welcomed.

What do you plan on bringing to game day? And standard deck you already have or a newly brewed deck from khans of tarkir?

Leave me comments of your thoughts!

Thanks for reading my blog!

Thursday, October 9, 2014

LIMITED DECK

I have a deck I made from sealed prerelease event of khans of tarkir. My plan is to make it into a 60 card standard deck, now for some reason a lot of people are against doing such a thing. But wither way you look at it, it’s still being constructed either way you do it.

I went 1-2 at the prerelease, but I still feel that it’s a pretty good deck to play with, which is why I want to make it a 60 card deck to use for standard FNM or whatever event that will allow standard deck to be played. What I’m going to do (if I get any suggestions) is experiment with it to see what it can turn into. I do have other cards from other sets I can probably put in, but I kind of want to see how it looks with just the khans cards.

Here is the limited deck I used for the prerelease I have it set up on tappedout.com <---click that to go to it and playtest it if you like and give some suggestions. I will make a switch up on the limited deck for my blog on Friday, Tuesday, and possibly Wednesday. I’m hoping to have a 60 card deck before then. As of when I would go and try it out at an event is still kind of up in the air for now. The maybeboard on the site are what cards I have from khans as of right now, and those are the cards I like to use to make this a 60 card deck. The other cards I have that are still standard is still an option, but as of right now I want it to be a khans deck of cards.

Leave me comments of your thoughts and suggestions for this deck!

Thanks for reading my blog!

Wednesday, September 24, 2014

KHANS PRERELEASE RESULTS

       

       I went to the prerelease Sunday afternoon with my brother in law. I happen to pick mardu and he picked (I think) temur (only because they ran out of mardu.) the box is pretty cool, its got a sticker (which really doesn’t show the clan symbol which I thought was odd), a pin button, a d20 roll down dice, and of course the khans booster packs and the seeded pack.

I was really hoping to get the legendary creature for my clan but I didn’t, I really don’t know if anyone really got their legendary creature for their clans but the promos some people have were pretty darn cool. Mine was “Utter End”. It’s a 2 colorless and white and black to cast instant to exile target nonland permanent. Of course I used it in my deck, it was helpful against some big creatures or threats.

There were around 15 or 16 players that attended the prerelease, so we had four rounds to play with. First player I played was his first time playing in a tournament setting. He’s got a pretty decent deck but he doesn’t really play smart. First hand went pretty well, he had two creatures out and I had at least 5 creatures out. So I had two act of treason in my hand and took control of his creatures and swing in with everything for 14 points of combat damage, in this case he only had 14 life left so I won.

        Now for the second hand, it gets interesting. I don’t have as many creatures out this time around but he played a creature called meandering towershell, which is a 5/9 with island walk and whenever it attacks exile it. Return it under your control tapped and attacking at the beginning of declared attacking step on your next turn. Notice it said “your control” in the flavor text. So I act of treason it and it became mine for the rest of the game. And since he can’t block because he controls a island and meandering towershell has islandwalk. So the rest of the game was smooth sailing for the win.


       That was pretty much the play of the day for me, my deck didn’t play as good at the other three matches, so I went 1 win and 3 loss. Either way I had a good time and got some excellent cards. For the first time ever at a prerelease I pulled a Planeswalker card, Sarkhan, the Dragonspeaker. Word got out about it and everyone wanted to be my friend.

      How did you do at your prerelease?

     What clan did you picked?

      Leave a comment of your thoughts!

      Thanks for reading my blog!