Showing posts with label planeswalker. Show all posts
Showing posts with label planeswalker. Show all posts

Friday, July 8, 2016

Last hope for survival...

Zombies...

Zombies everywhere…

Running towards Emrakul (who has been causing too much trouble in Innistrad), trying to take the beastly creature down and restore peace among the townspeople. Who is this person that is able to raise an army of the dead and attack Emrakul?

It is the return of Lilliana!




Lilliana, the Last Hope's mana cost is pretty low, at only one colorless and two black to cast. Her loyalty counter is three, which is also pretty low; hopefully the other player doesn't get a chance to kill her too quickly. Lilliana's abilities seem to work great when coupled with a Zombie themed deck.

Her abilities are as follows:

[+1]: Up to one target creature gets -2/-1 until your next turn.

[-2]: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

[-7]: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."


As I've asked before, will this be seeing play despite some of the bad comments made about this card so far? It’s possible that we will be seeing a lot of Zombie decks being brewed, maybe even with the Pro-Players.

How do you feel about this new Lilliana?


As always thanks for reading my blog!

Thursday, July 7, 2016

Field Researcher from the moon

As the Eldritch Moon spoilers continue, it is revealed that two Planeswalkers will be making their return to the Magic the Gathering world, as they try to take on the mighty Emrakul, the Promised End. The Planeswalker I want to talk about first is originally from the Avacyn Restored: Tamiyo, Field Researcher. (Pictures below).
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Tamiyo costs one less mana to cast, though this time it is with three different colors: Green, White, Blue, and one Colorless, instead of three Colorless and two Blue. The new Tamiyo starts with 4 loyalty counters, just like the original Tamiyo did. Additionally, she has some interesting abilities.

Those abilities are as follows:

+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.

-2:Tap up to two target nonland permanents. They don't untap during their controller's next untap step.

-7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs."

Will this new Tamiyo get a lot of gameplay in the tournaments in the future? I know if I have Tamiyo in my deck I will definitely use her on the tabletop, but that’s just my opinion. As far as seeing this card being used a good amount by pro players, or used in the Grand Prix, we will have to wait for it to be released officially.

How do you feel about the new Tamiyo? What type of deck would you build around her?

As always, thanks for reading my blog!

Wednesday, May 25, 2016

Modern play, Gone?!

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Wizard of the coast has made an announcement a while back concerning modern play at the pro tour events.  They decided to do away with the format, why? Here’s just some of the reason why they are getting rid of the format.

Wizards of the Coast made an announcement a while back concerning modern play at the pro tour events;  they decided to do away with the format. Why? Here’s just some of the reasons why they are getting rid of the format.

Wizards of the Coast's goal for the pro tour is to reward the players for their drafting skills, innovative deck building and skillful game-play in an environment they are not too familiar with. They also want to highlight the newest card set in the tournament, which seems like the biggest reason why they’re getting rid of modern. Wizards usually set the pro tour for modern just a few weeks after the new set comes out, which allows the players to showcase the new cards in their modern decks by showing how the new cards work in a premier level setting.

Since modern became a format back in 2011, Wizards of the Coast has questioned if the format is a good fit for a pro tour setting. Even top players have pointed out that the format isn't about being innovative or solving problems with the newest set; it gives rewards for repetitive, established decks. That wasn't what the pro tour was suppose to be about.

As always thanks for reading my blog.

Wednesday, May 18, 2016

creatureless take over





Seth Manfield, with a white black control deck that he built at 1 am on Friday morning, has beaten the 2007 other players that showed up for the big apple’s Grand Prix New York 2016. In the finals he took on Louis-Samuel Deltour, a French player, with his 4 color cryptolith rite deck. Louis-Samuel had as much of an uphill battle as Scott Lipp had in the semi-finals before him, facing endless spot and mass removal. Who knew that making a last minute, creatureless, deck would afford such a coveted prize?

G/W tokens were pretty well used by players around the Grand Prix New York play area and made the top 8 decklist 3 times. Bant company deck did not make the top 8, even though a lot of players have used the deck.

The top prize payout for Seth Manfield was $10,000,with Louis-Samuel taking home $5,000 for coming in second place. That's a pretty nice payout for both guys, just for playing a good ol’ intense game of Magic: The gathering. Every player will get a stoneforge mystic promo just for participating at any Grand Prix event (while supplies last).

As always, thanks for reading my blog.

Thursday, November 20, 2014

what kind of planeswalker would you be?





    Ever wonder what it would be like to possess the power and mind of a planeswalker? I admit that often times I do when I play my favorite tabletop game Magic: the gathering, there are often time I think about it when I'm not playing the game.

   Now just imagine, creatures, mountain, forest, swamp, island, and plains at your disposal to fight off anything that is a threat. The goblins can be your servant to do whatever you ask them to do because they don't know anything better than to serve their masters.

  Just because you are a planeswalker doesn't mean you have to dress like them. You have your normal attire, unless otherwise you want differently. What you wear won’t help with what type of powers you would have as a planeswalker, although surkhan's clothes looks pretty darn intimidating.

Now that you are a planeswalker with its powers, what would you choose to do? Having all the color pie as your powers might be too powerful for you to handle unless you are a elder dragon like nicol bolas. For me I think I would have to go with the power of blue, white, and red, only because I like to control and burn things. Not in real life of course, although burning stuff can be fun. 


 
  Here are the reason why I chose the colors I picked. Let's start with the blue. Blue can help me when if I have argument with my wife I can just use the cancel spell to stop the argument like it never happened. If there's someplace you rather be at than the place where you are at can work good with the clone spell, you can clone yourself and let the clone do whatever it is you don't want to do and do what you really wanted to do. Such as playing the one game at the arcade you want to play or go play magic at your local game shop.  Blue has a lot of flying creatures also, so if you want to rescue a cat from a tree or fly away from people, that would be a good use.



  White has some really cool spells to use. Such as if there's someone you don't like or someone is messing with your family or love one you can exile them. It's really quite simple thing to do as long as you are on a plains and the sun is shining. It don't matter where they get exiled to just as long as they are not bothering you or anyone else anymore.

Then there's finally the red color. The color known for burns, flying dragons, and let's not forget lightning. It would be great to be able to cast lightning on something, like if you want to start a Bon fire or some sort, then boom lightning struck and you got fire. The only real problem with lightning is that it be quite loud when it strikes, so be sure those ears are covered up when the spell is being in use. As for the dragons, they can be your pet and you can use them them to scare off people. Just don't try and take them to the park to play fetch, they might try to eat the other pets more than want to play with you.

What type of planeswalker would you be?

Thanks for reading my blog.