Wednesday, September 24, 2014

KHANS PRERELEASE RESULTS

       

       I went to the prerelease Sunday afternoon with my brother in law. I happen to pick mardu and he picked (I think) temur (only because they ran out of mardu.) the box is pretty cool, its got a sticker (which really doesn’t show the clan symbol which I thought was odd), a pin button, a d20 roll down dice, and of course the khans booster packs and the seeded pack.

I was really hoping to get the legendary creature for my clan but I didn’t, I really don’t know if anyone really got their legendary creature for their clans but the promos some people have were pretty darn cool. Mine was “Utter End”. It’s a 2 colorless and white and black to cast instant to exile target nonland permanent. Of course I used it in my deck, it was helpful against some big creatures or threats.

There were around 15 or 16 players that attended the prerelease, so we had four rounds to play with. First player I played was his first time playing in a tournament setting. He’s got a pretty decent deck but he doesn’t really play smart. First hand went pretty well, he had two creatures out and I had at least 5 creatures out. So I had two act of treason in my hand and took control of his creatures and swing in with everything for 14 points of combat damage, in this case he only had 14 life left so I won.

        Now for the second hand, it gets interesting. I don’t have as many creatures out this time around but he played a creature called meandering towershell, which is a 5/9 with island walk and whenever it attacks exile it. Return it under your control tapped and attacking at the beginning of declared attacking step on your next turn. Notice it said “your control” in the flavor text. So I act of treason it and it became mine for the rest of the game. And since he can’t block because he controls a island and meandering towershell has islandwalk. So the rest of the game was smooth sailing for the win.


       That was pretty much the play of the day for me, my deck didn’t play as good at the other three matches, so I went 1 win and 3 loss. Either way I had a good time and got some excellent cards. For the first time ever at a prerelease I pulled a Planeswalker card, Sarkhan, the Dragonspeaker. Word got out about it and everyone wanted to be my friend.

      How did you do at your prerelease?

     What clan did you picked?

      Leave a comment of your thoughts!

      Thanks for reading my blog!

Friday, September 19, 2014

5 OF A KIND




       A while ago I decided to buy myself some chromanticore cards figuring I would make a 5 color deck around the card. A while was actually quite a few months ago, and it’s been sitting in my collection box pretty much, well collecting dust (but not really since they are in sleeves).

       My brother in law calls me up the other day and challenges me to a five color deck making with me. The deal is he makes one revolving around door to nothingness and mine around chromanticore. A few hours later with interruption of taking my daughter’s temperature and giving her meds to make her feel better from the cold she has, the deck was finally done. Goldfish tested it and it looks like a promising deck to play around with.

      It’s game time now. The deck started out looking good with all the mana fixing cards but I didn’t get very far before I got destroyed by his massive amount of enchantments with life gain and my life drain because of it. The second game we decided to give it a try again and see if it does anything different. And they pretty much did. This time I was able to get more scrying done to get the cards I want on top of my library so I can draw it and play it. It helps having Patrick (it’s a nickname of what I call sigiled starfish) out there on the battlefield as well.

      About 12 turns later I couldn’t get him down on life. I manage to get chromanticore out as a bestow cost for my fanatic of Xenagos after doing the ordeal of nylea giving it 3 +1/+1 counters and gaining a land into the battle field, making it a 10/10 creature with flying, haste, lifelink, trample. Attacked and knocked him down to 10 and I gained 10 from the lifelink. But it wasn’t enough for me to stay alive for I don’t really have any removal in the deck to get rid of the door to nothingness card he had. He tapped out his mana and I lost the game.

     It was an extremely long game but it was a fun game to play.  If I could get some of the cards I actually wanted out sooner, the game would’ve ended sooner. But it didn’t end up being that way so what can I do? This is really my first ever five color deck and I think I did quite well with it. If you want to give a try I have the deck on tapped out.com <-- click that to go to the link. Let me know what you think of it or what improvement you think it needs.

How do you feel about five color decks?

If you have one what kind of deck is it?

Leave your comment of your thoughts!

Thanks for reading my blog!

Friday, September 5, 2014

KHANS ABILITY

With the new khans of tarkir set coming out September 26, 2014 (prerelease September 20-21, 2014) they comes with a new set of abilities and a returning ability, of course we all know about morph, lets talk about the other abilities that are featured on the new khans cards.



First ability is prowess, it’s whenever you cast a non-creature spell, the creature card with prowess gets a +1/+1 until end of turn.  This ability can work real well in a lot of different ways. It can be useful on both your and the opponent’s turn. I can see it being used more for blocking or saving the creature card from a burn spell, in tournaments and FNM. I don’t know about you but I think that’s a better way of using it.



The second ability is delve. This one is a neat one to mess around with. What it does is you exile cards from your graveyard and each card exiled this way pays for one colorless to cast the card with the ability on it. So with a creature that has the mana cost of 7 colorless and one swamp to cast can actually be one swamp to cast a pretty decent powerful card, providing you have at least 7 creatures in your graveyard to pay the casting cost.

Next ability we have is outlast. This ability allows you when the mana cost is paid to put a +1/+1 on that creature at sorcery speed. Some outlast ability will trigger other abilities stated on the card after you pay the outlast mana cost. Some will give you tokens or make other creatures has first strike. Nice card to mess with, but I don’t know how much play it would actually get in pro tours and such.

  What’s next is raid (no not the bug spray) ability. It triggers only when you have attacked on your turn. When the card enters the battlefield it can give you tokens or add more mana to you mana pool. This ability might be a little tricky to mess with considering the cards with the raid ability are expensive mana cost to cast.


Now lastly we have the ferocious ability. I think I like this ability a lot. Only because whenever you attack, not make damage, attack it does something cool. If you have this card out and if you control another card that has more power or toughness or if it has an ability it will give the card with ferocious a +1/+1 until end of turn. It just makes the card a little more powerful to deal damage with in an instant speed.

Which new ability is your favorite for the set?

Leave me comments of your thoughts!

Thanks for reading my blog!

Wednesday, September 3, 2014

GO FETCH!

 
       Wizard has announced that they are going to have the return of the fetch lands for the upcoming khans of tarkir block. The crowd went insane when they heard the news at PAX in Seattle, WA. This is very nice thing to hear because I never got to play with fetch lands before and I’ve been playing for a long time, and now I have a chance to.



The thing about these fetch lands are that they are pretty specific on what you should be pulling out of your library and into the battlefield. Which in this case it’s not so bad considering these cards are common color decks people uses. Now for the new cards having wedges on (I know not all of them have three colors on them) you might gonna need different playsets of these cards according to you color deck. Like I said before I never played fetch lands before so im not all up to date on how it works in a tricolor deck.


Tricolor decks can be a little difficult to make but with the wedges, I think they will be a little bit more easier to build a tricolor deck without a problem. That is what most people do when they build their decks, right?


How do you feel about the return/reprint of fetch lands?


Leave me a comment of your thoughts!

Thanks for reading my blog!

Wednesday, August 27, 2014

A MAGICAL CHANGE…AGAIN



Words got out from head designer mark rosewater on august 25, 2014 that wizard made an announcement about some big deal changes to the game and it’s standard rotation. Seems like there was a lot of positive feedback about the changes than there were negative feedbacks, which is usually the other way around.

Most people know about the change already but I’d like to put my opinion into it, just as everyone else did. Now the new rotatation of stand is going to work like this:
Instead of two three blocks they will be doing three two blocks set a year, which means the core set will be no more.
The rotation of standard will be rotated out in 18 months instead of 24 months, so the rotation is going to happen much quicker than ever.

       So the RTR block will (obviously) be rotated out when khans of tarkir will come out. Than in the spring of 2015 the next set of khans will be out, which nothing rotates out from that. But in the fall theros will be rotated out leaving the three sets from the khans block out there. then they will be doing rotations to the point where it would be the two block set instead of the three block sets. Seems like a lot to dwell on but hey we have a year and a half before this starts happening.

      Like most players I seem to be fine with the core sets not coming out anymore. They are just all reprints and never really that exciting to be picking up at the store. Either way I may still buy them just to have them. I like the three block sets but down grading to having only two block sets is a huge difference. It makes me wonder if they are going to be printing more cards for the blocks. We will find out once they start doing it this way.

How do you feel about the change?

Comment with your thoughts!

Thanks reading my blog!

Friday, August 15, 2014

ANNIHALATION IS COMING



Another from the vault set is coming out on the 22nd of august 2014. This time it’s called “Annihilation”.  This yearly set seems like it going to be the best from the vault set they would come out with. All because you can destroy each other to oblivion with the type of cards they have selected for the set. With board wipes, destroying creatures, and burning things up. All the fun there is in the world in one set, but for a limited run and pretty much when they are gone, they’re gone.

They have cards like Armageddon, where it destroys all lands and child of alara where the card will destroy all nonland permanents and they can’t be regenerated if child of alara dies. So either way you turn there’s some kind of board sweep going on destroying everything in sight. I’m pretty sure there are some crazy combos that can happen with the set. The only way to do that is to buy one and open them up and see what you get. I’m not certain that all the box set you get will have the same cards in it, but it would be pretty fun either way finding out what you would get when they’re opened. You can pre-order now so that way you will have it when it comes out the day of, like I said there will be a very limited run of the set. Any leftover will be priced way higher than anyone would want it to be and getting it at pre-order price and prie it would be the day it comes out is a bargain price.

The set will include:
15 Premium foil cards (including 6 with new art).
A Spindown life counter.
Also a collector's guide.

All cards are black bordered and tournament legal. This means that these cards are legal for use in any tournaments where the original printings are still legal.

Would you consider getting the new from the vault set?

Leave me comments of your thoughts!

Thanks for reading my blog!

Wednesday, August 13, 2014

GAME DAY RESULTS


As most of you players and friends know I went to game day Saturday august 9th 2014. Most of you know that I did pretty well and also use my sliver deck. It was kind of a last minute decision to use the deck, so I am glad I went with the deck because otherwise I don’t think I would’ve done as well, but yet again we would never know until I give it a try.

As first of the rounds gets started I played against a super nice girl (mind you everyone I played against and talked to were pretty darn awesome) with a black/white deck. As I put out my mana onto the battle field she noticed I’m playing tri colored deck and as soon as I put out belligerent sliver onto the battlefield, she gave me this look and said “a nylea sliver deck?” I respond nicely with a “yup” and a smile. She proceeds to letting me know how much she hates playing against slivers for the rest of the round we played. It was quite fun to play her, especially with the first win I made was with all my slivers I control can’t be blocked except by two or more creature’s, double strike, produce mana, and having +1/+1 counters added to them. She had attacked me last turn with one of two creatures she had out so with all my creatures swinging (for 18 points of damage by the way) she couldn’t even block one of them giving me the win. now with the second hand we played she had more creatures out trying to keep up with the belligerent sliver’s ability and swinging at me for small damage points but I end up blocking her creatures killing them before they do anything to my creatures. The second hand gave me the win by swinging for 24 points of damage, even when she was able to block one of my creatures she was still being hit with 20 points of damage hitting her 16 life total down to below zero. Round 1 win goes to me.

At this point I’m catching my breath, only because that’s a first win right out of the bat. Moving onto round two playing against a red/blue deck which was obvious just from the first land card he put out (a pain land). The player is fairly new to the game with only starting two weeks before m-15 came out. But he did put up a pretty good fight with his deck. First round pretty much destroyed him rather quickly, I killed him with a sorcery card Lava axe which deal 5 points of damage to him. The second round he did really well (me being mana screwed helped too) he put out three enchantments where it would deal one damage to my creatures when they attack (I can’t remember what the name of the card is to save my life) so with me forgetting about the enchantment card being there I kept killing my creatures, stupid move really but I couldn’t get anywhere with what I have coming out. So the second hand went to him. Now the third hand he was mana screwed and couldn’t get his guttersnipe out the quickly enough to do some excessive damage to me. So I have won round two with my slivers swinging for 13 getting his life total down below zero. Second round won by me.

Now the third round lasted like 10 minutes it seems because I was playing against and black and red aggro deck. Annihilated me in what seems like 2 moves. I couldn’t get my creature out quickly enough to do anything. Obviously the second round I lost. This is ok with me only because I’m now 2 wins and 1 loss. I knew I’m going against other people who done pretty well in the other rounds. But I was happy because that’s really the most wins I’ve ever done at an event at my LGS, or any other place I’ve attended events at.

Now it’s the fourth round. I’m playing against a guy I’ve seen at the shop a few time before and usually do pretty well when it comes to his deck. First hand ended rather quickly with him putting an artifact and then enchanting it with ensoul artifact making it a 5/5 indestructible creature swinging with it each turn until my life total ran out. The second and third hand took a little bit longer to finish. But I did win the second hand but I barely held on, it wouldn’t have lasted as long if I didn’t get my belligerent sliver and bonescythe sliver out there. The third round he had 2 dragons out and kept swinging with them. But I had enough creatures out to be able to take majority of his life total down but I t wasn’t enough to beat him.

That last lost gave me a 2 win 2 loss record and placed 5th place out of 12. I couldn’t be happier with the result of the day. I didn’t win any packs but I did get a top eight promo card and also a participation card. The top eight promo is a foil chief engineer, and the participation promo card is reclamation sage (with an awesome alternate art). If you want to see what my sliver deck looks like click here for the link to take you to the tapped-out page.

What deck did you end up using for your game day and how well or bad did you do?

Leave comments of your thoughts.

Thanks for reading my blog!

Friday, August 8, 2014

M-15 GAME DAY

     
         This weekend (8-9-14 to 8-10-2014) the m-15 game day weekend, which also marks when the new core set has been out for about a month.  LGS usually do an event to celebrate its one month, some would only do it for one day and some would do it for 2 days. The one I’m going to is on a Saturday just because there are more prizes to win (by any given chance I actually get enough wins to get anything). I’ve never really had much luck at winning anything but I’ll take it as a learning experience and also see what other people have to play with.

The hardest part about going into game day is what deck do I want to use, and what are the pros and cons of using that type of deck. For me I am torn between my sliver deck and my human heroic soldier deck. It seems like my sliver deck might be the way to go considering how nutty it can get and how quickly it can do so. My heroic human soldier deck has it’s up and down with it. The deck seems to been having problems with mana lately and it was never like that before. But I think I’ll try various decks and see which one seems to fit better for playing at game day.


I will wish everyone good luck with their game day event if they are going, in my next blog I will say what my results was as far as not losing (or not winning).

What deck will you go with for game day?

Comment with your thoughts!

Thanks for reading my blog!

Wednesday, August 6, 2014

REPRINT IN QUESTION




Question comes to a lot of player’s mind of why cards get reprinted and why cards don’t get reprinted. I think it’s often asked but I never really hear anyone asked. My it’s my own personal question I seek out to have answered, so I researched on it and it didn’t take long for me to find my answer, apparently it has been asked a lot by other players.

The game of magic the gathering has a tremendous appeal to both collectors and gamers. With the game being both enjoyable and skillful, it kind of feels like the cards deserves to be reprinted for more enjoyable game play. Not to mention newer players can get a chance to play with cards they never have the chance to play with yet.

There are a lot of cards I’d love to have reprinted but they probably won’t be. There’s actually a reserve list of cards that won’t get reprinted, and most of the cards that is not on the list may (using that word loosely) be reprinted. I’m sure there are players out there that to have “cards to (need) be reprinted” list. But wizard will only reprint cards if there’s functionality to them, like if they printed a new card that works similar to older cards, then there’s no need to be reprinted.

What cards would you like to see be reprinted?

Leave comments of your thoughts?

Thanks for reading my blog!

Friday, August 1, 2014

KHANS OF TARKIR CLANS

Khans of tarkir is a newest set to be released in the fall, September 26, 2014. With prerelease on the 20th – the 21st of September. This new set seems to follow the WUBRG color order with one ally and one enemy. Each card has their own mechanics and morph on top of that. Yes, morph is back.

There are 5 different clans with their own wedge colors and theme for that clan. The five clans are:

Abzan Houses – WBG, Theme: Control

Jeskai Way – URW, Theme: Tricks

Mardu Horde – RWB, Theme: Aggro

Sultai Brood – BGB, Theme: Resource manipulation

Temur Frontier – GBR, Theme: Midrange fatties

I probably would pick mardu horde just because it has my favorite colors of cards I like to play. But then again I might change my mind once I start seeing the spoilers for the new set in September. The color combination of the new cards is going to probably eliminate everyone from having a devotion deck in the pro tour or whenever a top 8 is announced and then everyone wants those cards because of it. So far there has been only one card for the new set spoiled, that may just be a tease to us magic players because we probably won’t see another spoiler card until September or the end of august, which is a month away.


What do you hope to see in  the new set of khans of tarkir?

Leave a comment of your thoughts!

Thank you for reading my blog.